Gem farming
Bosses drop gems. A wiki sample of 1,000 bosses averaged about 7 gems, inside a 4 to 24 range. Silver chests cost 50 gems. Gold chests cost 500.

The part with a source
Familiars are priced from 250 gems up to 250,000 in the same gem article. Modron automation can reset a party when you set a formation and an area goal. Briv's skip, described on his page, is the speed piece people pair with that reset. Other speed names on the speed category include Shandie, Hew Maan, Deekin, and Melf. I am not printing gems per hour. That number moves with the adventure, the party, and the difficulty, and I do not have a sourced rate.
Two adventures with gem rewards written down: The Mad Wizard pays 100 gems at area 50, and The Roots of Loomlurch pays 1,200 gems at area 600. Use those as destinations, not as an hourly wage.
Evidence status
| Material | Status | Checked |
|---|---|---|
| Facts on this page | 1 source family — idlechampions.fandom.com | 9 Nov 2026 |
FAQ
How many gems does a boss drop?
The wiki's 1,000-boss sample averaged about 7, with a range of 4 to 24.
Which adventure pays 1,200 gems?
The Roots of Loomlurch, at area 600.
Related
Sources
- Gems — checked 2026-11-09
- Modron Automation — checked 2026-11-09
- The Mad Wizard — checked 2026-11-09
- Roots of Loomlurch — checked 2026-11-09