Campaigns and their favor
Each campaign keeps its own favor. Blessings spend that favor. A reset in one campaign does not fill another campaign's bar.

The nine campaigns
The campaigns page, plus Tales, names A Grand Tour of the Sword Coast, Tomb of Annihilation, Waterdeep: Dragon Heist, Baldur's Gate: Descent into Avernus, Icewind Dale: Rime of the Frostmaiden, The Wild Beyond the Witchlight, Light of Xaryxis, Turn of Fortune's Wheel, and Vecna: Eve of Ruin. Divine favor gods attached in the favor table are Torm, Kelemvor, Helm, Tiamat, Auril, Corellon, Celestian, Fortune's Favor, and the Wizards Three, in that campaign order as the research pass recorded them.
Two campaigns have their own pages because the searches named them: Waterdeep and Vecna. Icewind Dale and the others stay in this list. I do not have a hand-counted adventure total for every campaign, so I am not printing 'about ten' as if it were a census.
Evidence status
| Material | Status | Checked |
|---|---|---|
| Facts on this page | 1 source family — idlechampions.fandom.com | 9 Nov 2026 |
FAQ
Does favor transfer between campaigns?
No. The favor page treats each campaign's favor as its own currency.
Which campaigns have a guide?
Waterdeep: Dragon Heist and Vecna: Eve of Ruin.
Browse campaigns and their favor
Related
Sources
- Campaigns — checked 2026-11-09
- Divine Favor — checked 2026-11-09