Vecna: Eve of Ruin
Vecna opens after 100 adventures or variants. Favor is the Wizards Three. The formation name on the page is VEoR.

Planes and why Windfall cares
The campaign page walks Forgotten Realms, the Astral Plane, a Sanctum, Eberron, Barovia, Krynn, Oerth, Avernus, and Pandemonium. Adventure titles tied to those stops include A Tale of Two Vecnas, The Wizards Three, Havock's Zenith, The Heart of Havock, A Cause for Kas, The Ruined Colossus, Death House, Sacrifice, The Peylon Tree, Three Moons Vault, Isle of Serpents, Tomb of Wayward Souls, Hellbound, The Red Belvedere, The Rod of Seven Parts, Pandemonium, The War of Pandesmos, The Ruinous Citadel, Vecna's Grasp, and Shattered Reflection.
Windfall's passive works in any Vecna adventure, which is why her unlock variant, Double or Nothing, lives on The Rod of Seven Parts. Dungeon Master and The Dark Urge have similar passives on their own pages. I have not counted the adventures down to a single integer, so I say the list above rather than '20-plus' as a statistic.
Evidence status
| Material | Status | Checked |
|---|---|---|
| Facts on this page | 1 source family — idlechampions.fandom.com | 9 Nov 2026 |
FAQ
What is the prerequisite?
100 completed adventures or variants.
Which champion cares about every Vecna adventure?
Windfall's passive is written to work in any of them.